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 Post subject: Project4 V1.6180
PostPosted: Tue 17 Jun , 2008 12:02 am 
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Project4 GOD!
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**Sorry this has taken so long, I've been busy preparing for Scotland, I'm now ready to leave, with my bag weighing in at almost 20kg!**

Here it is, finally, the "full" release of Project4, its almost killed me (or my testers have almost killed me) getting it released, but its done - finally!

It now sports a few minor application extras, such as a calendar, calculator, stopwatch, all of which are still pretty basic and no doubt buggy - these I plan on updating properly in the future, for now they are there simply as a base to work upon later.

The major updates for this version come in usability, and user friendliness. The first update is a new easier to read configuration file, which now supports comments and more options, this gives an easier and more varied look for Project4, by simply changing icon placement or colours, and theres no more in depth thinking as to which part you are editing, the information is all there in the file.
The next thing is shortcut buttons, a file located in flash1:/P4/ can be used to link programs to buttons (and I may hazard a guess to say files too, but I've not tested), meaning if you want to have something like iRShell on there for loading the web browser or whatever, you can simply press the key combo and its launched.
The main update though, the one thats driven me over the barrier of insanity and back into sanity in a full circle... plugin support of files. This expands Project4's usage far beyond its original capabilities, simply editing the shortcut file in flash1:/P4/ will allow a program to load a file thus supporting any file that can be used by another application, its still not working how I wanted it working, because some files will not be opened by the application, I am currently looking into possible ways to fix it.

Theres also some nice graphic changes, namely in EBOOT loading, in old versions you just got the "Request" menu screen, in this version it will strip out the background image and icon image of the application, and blit it to the screen giving you a far better sense of what it is you're loading. This has caused some minor problems with loading odd files, in some cases it causes the system to crash (I'm not sure if this is just my PSP or others as well, had no reports and a lot gets corrupted on my card whilst testing), if this is the case loading the file while pressing the left shoulder button will bypass this.

I've added a new version format, theres some minor significance behind the numbers chosen and maybe the keen eyed and nerdy type will see what it is ;)

Finally, I hate to have to do it again, but recently my computer died a painful death of an overdose of BSoD'ing, and even my Linux partition isn't doing so well, meaning theres a hardware issue, and my laptop is not having much better luck either, its taking multiple times to boot it and a lot of the hardware is failing, I've been looking into getting a new computer but after spending all my cash and donations on my holiday to Scotland (all packed and ready to go). So I'm asking again for donations this time towards a new competent computer, I had hoped mine would last until I got a job, unfortunatly I doubt this will be the case... A recap of rewards from donations:
£0.01+ - A personal e-mail (no automatted crap)
£1.50+ - A mention in the next readme
£2.50+ - A mention in Project4's about page
£5.00+ - Access to Project4's pre-release board where "beta" builds of the actual release get uploaded giving you the ability to get Project4 updates before official release and help towards testing.

Donate Link

And here it is, the long awaited Project4 V1.6180

-Aura

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Live. Love. Be. Believe - Rogue, The Crüxshadows

"Only two things are infinte, the universe and the human stupidity, and I am not too sure about the former" - Albert Einstein

"Love is the condition in which the happiness of another person is essential to your own.'' - Robert Heinlein

sǝʇɐɹɔos - ƃuıɥʇou ʍouʞ noʎ ʇɐɥʇ ƃuıʍouʞ uı sʇsıxǝ ǝƃpǝlʍouʞ ǝnɹʇ


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 Post subject: Re: Project4 V1.6180
PostPosted: Mon 23 Jun , 2008 3:41 pm 
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Joined: Mon 23 Jun , 2008 3:40 pm
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Doesn't works for me, I've tried 5 times and 5 brick (fatal error on boot).


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 Post subject: Re: Project4 V1.6180
PostPosted: Mon 23 Jun , 2008 3:46 pm 
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Project4 GOD!
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Joined: Wed 12 Sep , 2007 10:30 pm
Posts: 497
Have you read the instructions and followed them? Thats always a help.

Another major help would be knowing WHERE the failure occurs. If you're going to post that it doesn't work at least do us a favour and post something useful and not pointless.

-Aura

_________________
Live. Love. Be. Believe - Rogue, The Crüxshadows

"Only two things are infinte, the universe and the human stupidity, and I am not too sure about the former" - Albert Einstein

"Love is the condition in which the happiness of another person is essential to your own.'' - Robert Heinlein

sǝʇɐɹɔos - ƃuıɥʇou ʍouʞ noʎ ʇɐɥʇ ƃuıʍouʞ uı sʇsıxǝ ǝƃpǝlʍouʞ ǝnɹʇ


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 Post subject: Re: Project4 V1.6180
PostPosted: Mon 23 Jun , 2008 3:52 pm 
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Joined: Mon 23 Jun , 2008 3:40 pm
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Auraomega wrote:
Have you read the instructions and followed them? Thats always a help.

Another major help would be knowing WHERE the failure occurs. If you're going to post that it doesn't work at least do us a favour and post something useful and not pointless.

-Aura


I've read the instructions, I've cleaned my flash0 (deleted the folder DIC and there were no custom themes) and I've formated the flash1.
Then I've executed the installer and I've selected "full installation" and bricked.
I've read all the readme.


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 Post subject: Re: Project4 V1.6180
PostPosted: Mon 23 Jun , 2008 3:53 pm 
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Hum let's face it : it seems to be a pb. The BSOD we (all) have is about loading p4ml.prx (pspSdkLoadStartModule) at the end of the installation or at booting ...

Image

btw, don't ask if i've read the manual


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 Post subject: Re: Project4 V1.6180
PostPosted: Mon 23 Jun , 2008 3:58 pm 
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Joined: Mon 23 Jun , 2008 3:54 pm
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Same here, doesn't also run for me:

Code:
Error code: 0x80010002
In function: loadplugins
In file: main.c
Action: pspSdkLoadstartModule

Description:
error Loading p4ml.prx


Have tried this with 3.90m33-3 3.95GEN-2 and 3.90m33-3 with previous formated flash1. No effect and just bricks.

Regards
Martek


EDIT: The file p4ml.prx is not stored in my flash0 as it seems. Now it is clear why this error occurs ^^


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 Post subject: Re: Project4 V1.6180
PostPosted: Mon 23 Jun , 2008 4:31 pm 
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Anyone had any success yet?

I don't have a Pandora at the moment so I think I'm going to hold off trying it for now.


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 Post subject: Re: Project4 V1.6180
PostPosted: Mon 23 Jun , 2008 5:39 pm 
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Jellyhead365 wrote:
Anyone had any success yet?

I don't have a Pandora at the moment so I think I'm going to hold off trying it for now.

maybe there is a problem with the installer, we I've tried about 20 times on differents PSP and differents firmware and bricked everytimes.


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 Post subject: Re: Project4 V1.6180
PostPosted: Mon 23 Jun , 2008 7:03 pm 
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Joined: Mon 24 Dec , 2007 10:15 pm
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I had the same error as everyone else. I'm running 3.90 m33-3 on a slim.


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 Post subject: Re: Project4 V1.6180
PostPosted: Mon 23 Jun , 2008 9:08 pm 
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After 4 test, 4 bricks and always a problem with the BOSD for loading the prx : p4ml.prx

Have you got the solution ??


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